Ravenfield Wiki
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List of all weapons in Ravenfield.

This page only lists equip-able weapons and equipment. For a list of Turrets / Emplacements, see here.

Overview[]

Weapons are equip-able to the player's loadout, and consist of small-arms, portable Anti-Armor, explosives, melee weapons, and miscellaneous usable equipment besides that. With the notable exception of a few pieces of equipment, all weapons share the same control schemes and general functionality: aim, zoom, fire/use, reload, resupply. Firing a weapon while prone will sharply decrease its recoil.

Ammunition for weapons may be collected from Resupply Crates, Ammo Bags, or by kicking a bot's corpse and collecting the disgorged ammo crate. Some weapons cannot be resupplied.

Damage Mechanics[]

  • All weapons deal damage to infantry in 2 areas: damage to health and damage to balance. When a weapon knocks an infantry unit's balance down to 0, the unit will trip and fall.
  • All weapons deal in 3 different types of health damage, sometimes in 2 at once:
    • Direct damage occurs with any projectile striking a footman or vehicle. Depending on the region of the body / vehicle struck, a projectile may deal variable damage.
    • Explosive damage occurs with any target caught in a blast radius. Damage is dealt based on proximity, and individual body sections do not alter damage received.
    • Melee damage occurs to any unit caught in a melee weapon attack. Damage is not variable.

Weapon Subcategories:[]

Note that these categories are simply those given to the Vanilla weapons in the game, and are not strictly binding in nature. Modded weapons may or may not attempt to conform to these standards, and are likewise free to invent their own classes depending on the theme (such as "WWII", "Medieval," or "Star Wars" for example.)

Weapons List[]

There are 36 equip-able weapons and devices in Ravenfield.

All Weapons and Equipment
Slot Class Name Type Introduction
Primaries Assault RK-44 Assault Rifle Beta 1
Greaser SMG EA 4
Signal DMR Battle Rifle Beta 3
Quicksilver Suppressd SMG EA 1
Patriot Assault Rifle EA 1
Patriot GL Assault Rifle w/ attachment EA 13
Patriot TAC Suppressed Assault Rifle EA 21
HMG Portable Mounted MG (Joke) EA 1
Marksman SL-Defender Sniper Rifle Beta 1
Recon LRR Long Range Battle Rifle Beta 4
M-1 Garrett Battle Rifle EA 5
Close-Quarters 76 Eagle Pump-Action Shotgun Beta 1
Automatico-Akimbo Dual Machine Pistols EA 4
Secondaries Handguns S-IND7 Pistol Beta 1
S-IND7 (SUP) Suppressed Pistol Beta 1
.357 Condor Revolver EA 1
Bundle O' Buss Single-Use Blunderbusses EA 5
PDW AA-AA Anti-Air Flak Machine Pistol (Joke) EA 4
Automatico Machine Pistol EA 4
Free Slots Anti-Armor Dagger Infantry Rocket Launcher Beta 1
Slam-R Recoilless Rifle EA 1
Scalpel Lock-on Missile Launcher Beta 2
Railgun Electromagnetic Launcher EA 8
Hydra Lock-on Cluster Missile Launcher EA 1
Grenades Frag Fragmentation Grenade Beta 1
Spearhead Stun Grenade Beta 1
Smoke Grenade Smoke Grenade EA 13
C-4 Remote-Detonated Explosives EA 23
Thumper Grenade Launcher EA 13
Equipment Wrench Repair Tool Beta 5
Sabre Cavalry Sabre EA 5
Squad Leader Kit Support Tool EA 1
Resistance Sword Longsword EA 17
Ammo Bag Deployable AOE Support Tool Beta 1
Medic Bag Deployable AOE Support Tool Beta 1
Airhorn Sonic Weapon EA 1

Inherent Weapons/ Equipment[]

These are weapons and tools that are available at all times as part of the player's ability-set.

Weapons/Equipment available at all times
Name Type Default Keybind
Kick Melee Attack V
N.V. Goggles Headset N
Squad-Leader Kit Support Tool G

Secret and Unlockable Weapons[]

Unlockables[]

Some weapons can be unlocked by performing certain actions. After unlocking they are added to your inventory permanently.

Unlockable Weapons
Name Action
Resistance Sword Complete the Halloween Quest
Railgun Win on Coastline as Eagle with UFO active
Bundle O' Buss Win at Haunted mode once

Ex-Unlockables[]

Some weapons were once unlockables, but have since been added to the player's inventory by default. In versions that feature them as unlockables, they must still be acquired via their special action. They may also need to be re-acquired each time the game is started.

Ex-Unlockable Weapons (Normal)
Name Action Unlockable In
Recon LRR (early version) Type "Gimmethegoods" in menu Beta 3 only
Scalpel (early version) Type "Gimmethegoods" in menu Beta 2 only
Patriot Acquire weapon from Carrier tower in Old Archipelago (Then- called "Archipelago Preview") EA 1 only
Automatico Akimbo Acquire weapon from Harbor hills on Archipelago. EA 4 to EA 8
Ex-Unlockable Weapons (Secret / Joke)
Name Action Unlockable In
Hydra Acquire from remote norther oasis in Dustbowl EA 1 to EA 8
HMG Acquire near shoreline rock on Island, between Fort and Beach. EA 1 to EA 8
Airhorn Acquire on frozen slope near Temple's Ruins flag. EA 1 to EA 8
Super Wrench (Retired) Type "Iseegold" in menu EA 5 only (removed thereafter)
AA-AA Acquire from Modded Custom map "Eclipse Fortress", on one of the towers. EA 4 to EA 8

Discontinued Weapons[]

Some weapons have been removed or merged in functionality. These no longer appear in the main game.

Deleted Weapons
Name Discontinued in Nature of Discontinuation
Super Wrench EA 1 Removed
Binocs EA 1 Merged binocular and rangefinder functions with Squad Leader Kit's.
BIL-Scalpel Beta 4 Name changed to "Dagger", while the "Scalpel" designation became an independent weapon.
N.V. Goggles EA 21 Item removed from inventory and added as default ability to player.

Trivia[]

  • Despite being from different warring factions, both Eagles and Ravens have access to the same pool of weapons by default.
  • All player weapons render on a layer above the rest of the world, meaning that their models can never pass trough or interact with the environment or other objects.
    • However, this was not always so, and early Betas have the gun freely passing through fences and walls that the player may be pressed up against. It was even possible to fire through walls in this manner, something that is no longer possible due to a hitscan failsafe created alongside the render change.

All items (43)

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